Here I push a bit further the result of the previous image post by taking one or two hours to shading , lighting and compositing it a bit.
Just a image to show the progress of UV feature. Here I store in Angular_Velocity of the particles the UVW coordinate. I retrive it with Particles Info nodes in Cycles and use UV to map the color_grid textures with the Continue reading
I beat a new record for the highest number of particles with my addon: 4 096 000 of particles ! Watch it in 1080p on youtube.
Anothers test I did last week :
Hi ! For waiting until the stable/optimised release of my script , here is a 1920 x 1080 wallpaper of a test simulation. 4 millions particles , 256 millions of polygones , 30 minutes per frames to simulate and 40 Continue reading
Hi ! I just wrote this little post to tell the developpement on Molecular Script is not dead. I still working on it and the progress is really great. I fix all crash now ( I not crash at all Continue reading
Here is a little test I make with my addon to simulate cloths. The result is not too bad. The setup is not too hard to do. It’s planes with grid distributed particles on surface. Each plane have 100 x Continue reading
Anyone have video of my addon use , just post the links in comment below and I add it to this post: Suzan and shotgun tests by Cristobal Atria: First video I found : Another one by swmo: From Nik Continue reading
Hi ! In the last 3days (26 to 28 april 2013 ) I did a couples of mistake with the windows 64bit build for the molecular script. First off those are the manifest problem ( generate a 6034 error ). Continue reading
Hi ! Today I’m happy to released a beta version of my script compiled in C with Cython. Download is available here for Windows 32bit/64bit and Linux 32bit/64bit.