Hi all blender users ! Because Blender 2.77 change it’s python version and addons coded with Cython need to have matched version. This time a setup all my compilation workflow between each platform really better. It’s easier and faster for Continue reading
Hi everyone, I want to share with all of you the progress of my current project. After released my molecular addon , many users ask to have a good “mesher”. Mohamed Sakr ( on BlenderArtists.org forum) give it a try Continue reading
Hi ! Today I post on my youtube channel a new video about neural network and genetic algorithm test I did. Now , it’s about biped walk learning. I don’t touch the compiled code to achieve but more about which Continue reading
Hi ! This time I try to make quadruped walking. Without modifying the code of my extension , all the challenge is to give the right input to the network and give the right “treat” to your creature when it’s Continue reading
Hi everyone ! A long time without posting ! Why ? Because I play a bit with another project … for fun again 🙂 This time now I playing with Neural Network and Genetic Algorithm. Two machine learning algorithms to Continue reading
It’s the first video for ” tutorial” about my addon Molecular. Hope it’s help and another one coming soon:
For anyone have problem with Windows 32bit version , It’s fix now , thanks to Exile420 ( blenderartist forum user) for it’s help: http://pyroevil.com/molecular-script-download/
Here I push a bit further the result of the previous image post by taking one or two hours to shading , lighting and compositing it a bit.
Just a image to show the progress of UV feature. Here I store in Angular_Velocity of the particles the UVW coordinate. I retrive it with Particles Info nodes in Cycles and use UV to map the color_grid textures with the Continue reading
I beat a new record for the highest number of particles with my addon: 4 096 000 of particles ! Watch it in 1080p on youtube.