Hi all blender users ! Because Blender 2.77 change it’s python version and addons coded with Cython need to have matched version. This time a setup all my compilation workflow between each platform really better. It’s easier and faster for Continue reading
Hi everyone, I want to share with all of you the progress of my current project. After released my molecular addon , many users ask to have a good “mesher”. Mohamed Sakr ( on BlenderArtists.org forum) give it a try Continue reading
It’s the first video for ” tutorial” about my addon Molecular. Hope it’s help and another one coming soon:
Here I push a bit further the result of the previous image post by taking one or two hours to shading , lighting and compositing it a bit.
Just a image to show the progress of UV feature. Here I store in Angular_Velocity of the particles the UVW coordinate. I retrive it with Particles Info nodes in Cycles and use UV to map the color_grid textures with the Continue reading
I beat a new record for the highest number of particles with my addon: 4 096 000 of particles ! Watch it in 1080p on youtube.
Anothers test I did last week :
Hi ! For waiting until the stable/optimised release of my script , here is a 1920 x 1080 wallpaper of a test simulation. 4 millions particles , 256 millions of polygones , 30 minutes per frames to simulate and 40 Continue reading
Hi ! I just wrote this little post to tell the developpement on Molecular Script is not dead. I still working on it and the progress is really great. I fix all crash now ( I not crash at all Continue reading
Anyone have video of my addon use , just post the links in comment below and I add it to this post: Suzan and shotgun tests by Cristobal Atria: First video I found : Another one by swmo: From Nik Continue reading