Hi everyone, I want to share with all of you the progress of my current project. After released my molecular addon , many users ask to have a good “mesher”. Mohamed Sakr ( on BlenderArtists.org forum) give it a try Continue reading
Hi everyone ! A long time without posting ! Why ? Because I play a bit with another project … for fun again 🙂 This time now I playing with Neural Network and Genetic Algorithm. Two machine learning algorithms to Continue reading
Here I push a bit further the result of the previous image post by taking one or two hours to shading , lighting and compositing it a bit.
Just a image to show the progress of UV feature. Here I store in Angular_Velocity of the particles the UVW coordinate. I retrive it with Particles Info nodes in Cycles and use UV to map the color_grid textures with the Continue reading
I beat a new record for the highest number of particles with my addon: 4 096 000 of particles ! Watch it in 1080p on youtube.
Anothers test I did last week :
Anyone have video of my addon use , just post the links in comment below and I add it to this post: Suzan and shotgun tests by Cristobal Atria: First video I found : Another one by swmo: From Nik Continue reading
I everyone ! I want to share with you this little test. Now a part of my cython script is multithreaded ( kdtree creation and searching ). Now I need to work a bit on how particles react on collision Continue reading
Hi ! Yesterday, I show to a friend (work in cg too) some of my videos and I ask him to give me a challenge ! After thinking , he tell me to trying push my particles through a pasta Continue reading
Hi ! Here is a little test I did in the last days. The rules in my script is simple: Everytime a particles bird , it check for particles surround him at a distance defined by the user and make Continue reading